Empathy business
Business Finland funding for integrating digital service concepts and creative industries


I investigate the potential of virtual reality (VR) for prototyping services in the pre-production phase of the film industry.
The primary objective is to leverage this technology to enhance communication and support pre-production processes in two key ways:
1) facilitating communication for all participants
2) developing virtual service prototypes for film companies.
Design Solution
Goal- Finding- Conclusion






What I learned?
Design service journey on hardware and software is important, how to bridge virtual and physical seamlessly is the key to making VR service success
Film industries need many 3D/ real scenes, but to be honest, people just see the film in 2D, so why do much effort to record something in real then distribute things digitally?