Empathy business

Business Finland funding for integrating digital service concepts and creative industries

7/31/20231 min read

I investigate the potential of virtual reality (VR) for prototyping services in the pre-production phase of the film industry.

The primary objective is to leverage this technology to enhance communication and support pre-production processes in two key ways:

1) facilitating communication for all participants

2) developing virtual service prototypes for film companies.

Design Solution

Goal- Finding- Conclusion

What I learned?

  1. Design service journey on hardware and software is important, how to bridge virtual and physical seamlessly is the key to making VR service success

  2. Film industries need many 3D/ real scenes, but to be honest, people just see the film in 2D, so why do much effort to record something in real then distribute things digitally?